


Would you prefer a lower monster count in Plaguelands, then?
Also, you never built upon the Casino details.


codemaster @ Jun 3 2006, 03:53 AM wrote: So you would recommend lowering the spawn rate in Plaguelands and perhaps redoing or removing the MVP arena? Maybe even mixing the two and placing a variety of MVPs in Plaguelands?
I also have in mind of removing the part in the Casino where you can trade in coins, etc, for zeny again (so it's only a one-way process).

_SwordGuy_ @ Jun 2 2006, 10:57 PM wrote:codemaster @ Jun 3 2006, 03:53 AM wrote: So you would recommend lowering the spawn rate in Plaguelands and perhaps redoing or removing the MVP arena? Maybe even mixing the two and placing a variety of MVPs in Plaguelands?
I also have in mind of removing the part in the Casino where you can trade in coins, etc, for zeny again (so it's only a one-way process).
The Thing is... If you add em both together They start Gang Banging you(if theres a lot). Well I say like 9 Mvp's should be in Plague.
Casino idea is good...

codemaster @ Jun 3 2006, 03:59 AM wrote:_SwordGuy_ @ Jun 2 2006, 10:57 PM wrote:codemaster @ Jun 3 2006, 03:53 AM wrote: So you would recommend lowering the spawn rate in Plaguelands and perhaps redoing or removing the MVP arena? Maybe even mixing the two and placing a variety of MVPs in Plaguelands?
I also have in mind of removing the part in the Casino where you can trade in coins, etc, for zeny again (so it's only a one-way process).
The Thing is... If you add em both together They start Gang Banging you(if theres a lot). Well I say like 9 Mvp's should be in Plague.
Casino idea is good...
I have already removed the Coin to Zeny NPC in the next server version.
Perhaps I can have Plaguelands spawn various MVPs based on the time of day or day of the week or the such? (That is, if we mixed MVP Arena and Plaguelands)
It seems we have a mixed response on the Yggdrasil seller - perhaps I should make the NPC a bit less visible and double, if not triple, the prices?
David @ Jun 3 2006, 04:08 AM wrote: hmm....so what ur saying is, even if u get asura'd and died, berries will still be useful? if not remove the yggdrasil seller or raise the price, the champs will STAY and CAMP in pvp instead of warping out, and plus "POTIONS" are actually purchased if you remove or raise the yggdrasil shop.
and the game will be more challenging those who are not up to that could leave, we dont need junk here anyway.
-EDIT after reading swordy's post again-
why would u want berries in pvp for? so the match can last 8 years?
It seems we have a mixed response on the Yggdrasil seller - perhaps I should make the NPC a bit less visible and double, if not triple, the prices?
That won't do anything... If not it will make the game worse. No one will be in PvP OR Champs will go into PvP Asura the First person they see then warp back to Pront Then heal from the Healring Then Repeat...


David @ Jun 3 2006, 04:12 AM wrote: lol yeah but thats the reason why yggdrasil should be removed! its too rigged to just smash 1 key and have ur HP/SP restored to full.
Ohhh okay-edit-
yeah yggdrasil should be removed but ur quote above.It seems we have a mixed response on the Yggdrasil seller - perhaps I should make the NPC a bit less visible and double, if not triple, the prices?
That won't do anything... If not it will make the game worse. No one will be in PvP OR Champs will go into PvP Asura the First person they see then warp back to Pront Then heal from the Healring Then Repeat...
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