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Genereal qrRO talk

Postby Hagios » Tue Dec 04, 2007 2:29 pm

I know it is a little far off, but if we are to begin having scheduled events in game, we might as well start planning now.

What events should we have on the servers?

I'm rather blank on the subject.

Past events, successful ones you've heard of, or creative new ideas. All welcome.

Thanks ^_^
/thread
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Postby Rizzy886 » Tue Dec 04, 2007 6:02 pm

Uhh...some sucessful events I did...

Hide and Seek
-GM hides and players try to find him...OR, players hide and another player / gm tries to find them, however you want to do it.

Summoning Event
-The player favorite, just summoning w/e monsters. I liked to do random (deadbranch) and just keep summoning until I got a MVP everyone had to gang up on. With the high lvls of Nu though it'de be sorta lame for low lvls. But the new commands give us some interesting varieties to spice it up a bit.

PvP Event
-The way we did this in the Sand was we went to Morroc and did 1v1 Chuunin Exam style...but uh, there's always the good 'ole battle royal.

Poring Hunt
-Props to Ashura for this one, classic. You summon porings all over a map and then turn yourself into one. The objective of players is to kill the poring that's you. Loads of fun.

Race
Simple, race from point A to point B. We used to do from Geffen to Glast Hiem, Prontera to Morroc is fun too. It's even more fun you spawn a Dark Lord along the shortest routes. Takes a bit of extra work though.

Quiz
The oldest of all the events! Ask questions and first one to spout it out wins. This is kinda hard with the wikipedia thing, but still works.
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Postby Hagios » Tue Dec 04, 2007 6:20 pm

Ah, of course.

I am planning on (my server anyways) having weekly minor events (such as those listed above). And once we get the server running, I will get a post up detailing times/dates for future weekly events.

(Prizes would include fun headgears, not necessarily useful in pvp, and perhaps a zeny pot, or other fun but not exactly powerful items)

I think it would also be nice to have a more complex event every month or so, with more fantastic prizes.


Further ideas are appreciated.

Also, what time(s) during the week are you (community) available for events? (I would imagine it won't take more than an hour per event, depending on how many join)
/thread
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Postby Xaris » Wed Dec 05, 2007 4:00 am

Ah... PvP tournaments where nobody is aware of the other's level.


Reminds me, for like major events, meaning, not minor events, on a/the higher rate server there's a select number of people who play, and they make new characters and have like 3 hours to get the best character that they can, with no help from other character's equips on the account. Then the people who leveled fight. Fun, fun.
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Postby It's Dope! » Wed Dec 05, 2007 4:09 am

I remember that... too bad in the end, there were only like 2-3 real participants. Rebirth took only like 15-20 minutes for the people that knew how.
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Postby Elk » Wed Dec 05, 2007 6:05 am

Meteor Roulette
This is best done in Yuno town square.
Everyone participating must sit somewhere in the circle thats layed out in town square(If you go to Yuno you can see it clearly). The GM then will begin to throw Meteors and since Meteors are random so will the outcome. If you are hit by a meteor and not killed(GTB,Breakfall, etc) you still lose. Last one standing wins.

Unlucky Card
All participants must Lineup in one (or two... depends on the amount of people) strait lines. One by one the GM will begin to cast "Tarot card of fate" on players. If you are hit by a card(40% chance), you are out. THe GM will continune down the line(s) and once finish, will repeat if there are more then one person standing. Last one standing wins.

Name that Monster!! Backwords!!
Very Simple, The GM will turn himself into any monster and the first player to type out the name of the monster backwards wins(Gets a point basically, to make this game longer... Maybe the first to get 5 points wins?)
poring=gnirop
Poison Spore=erops nosiop

*You only get one try, and to help the gm, don't spam messages. The GM WILL need a moment to check the anwsers. Any player who does not follow this rule will be muted.




That's all I got right now.
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Postby 254416795 » Thu Dec 06, 2007 2:13 pm

"THAT PORING STOLE MY ITEM!"

A GM, be in town spawning 100 Poporings in Izlude.
However, only 10 of these porings will have swallowed a RARE item

or.... to make it worse for players... monsters will become Event-types.
So there's going to be a Poring with 0 attack, but 15,000 HP each, taking them longer to kill. So spawning only 10, 1 will have 5 rare items, and 3 will have 2 rare items, while 5 will have 1 random rare.

"Legendary Poring Hunt - Morroc"
Event_Spawn Poring, with 500 HP, and a decent 300 ATK (However, this Poring will have 255 Armpr Defense and 255 Vitality Defense), and Magnum Break / Holy Cross skill, while this Poring has a killer 20,000 MATK to prevent MOB. This Poring will carry an Event_Card with decent +20 all Attribute stats... haha or something worth just as much as the time it took to defeat this easy bugger.

"Baphomet raiding the City! Prontera"
GM spawns 1 baphomet in Prontera, nuff said... Merchants run, no time to vend.
When that 1 baphomet is defeated... 2 more spawns, and continues on and on to the GM's content.

"Treasure Box!..... wait what?!"
250 Mimics will raid the city of Morroc, and 1 more is the Event_Mimic which is 20x harder than the usual Mimic.... this one will carry an Event_Card, Emeralds (20), Cursed Rubies (20), 3 Carat Diamond (5), 2 Carat Diamond (8), and 1 Carat Diamond (10), along with Cursed Weapon and Cursed Armor (Event Items).

"City's End"
50 Baphomets will raid Izlude, and 1 Event_Baphomet will just be impossible to defeat.

"Valuable Momentum"
Gather ALL the items of MVP monsters, and get a Novelty Hat with very sexy stats

(Non-GM Events)
"Berserker's Valor"
(NPC required), bring the NPC 1,000 Jelopies, 1,000 Clovers, 1,000 Feathers, with 100,000zeny.
Berserker's Valor should just have a "Red Potion" SPR, and does not require ACT.
{ bonus bSTR +20, bonus bDEX +20, bonus bVIT +50, bonus bDEF -20, bonus bCRIT 8; }
It should bring quite a value, and does not require that much work, and no GM's required.

"Sage's Knowledge"
bring the NPC, 100 Emeralds, 3 Cursed Rubies, 25 Opals and 250,000 zeny.
Sage's Knowledge, unlike Berserker's Valor will be SPR "Blue Potion"
{ bonus bINT +40, bonus bMDEF +10, bonus bMATK +2, bonus bCRIT +6; }

"Thieve's Pride"
bring the NPC 20 3 Carat Diamonds, 30 2 carat diamonds, 40 1 carat diamonds, 1 cracked diamond and 250,000 zeny.
Thieve's Pride uses SPR "1 Carat Diamond"
{ bonus bAGI +30, bonus bDEX +30, bonus bVIT +10, bonus bCRIT 14; }

"Predator"
bring the NPC 200 trunks, 500 animal skin, and 500,000 zeny
Predator uses SPR "Feather"
{ bonus bAGI +30, bonus bDEX +30, bonus bHIT +20, bonus bCRIT 8; }

"Cursed Ruby (ACC)"
bring the NPC 500 Cursed Rubies, and 1,000,000 zeny
Cursed Ruby uses SPR "Cursed Ruby"
{ all Attributes -10, bonus bHIT +50, bonus bCrit +20, bonus bDEF +15, all Ele Resistance 0~4 +20%, bonus addHP +10%, bonus addSP +10%, all Status Resistance + 40%, bonus bATK +50, bonus bMATK +5; }

"Wealth"
Bring NPC 1,000 Jelopies, gain 500,000zeny each run. (EXP if possible)

(Mass-Participation)
Iron-Man Tournament;

Participants (up to 20 members) start new characters... report to GM at ONE specific time for "Receiving day"
Following Items are given out
"Blade"
"Glove"
"Novice Breastplate"
"Novice Belt"
"25,000 zeny"

and X cards are given to X Porings, where X is number of participants. All participants kill 1 Poring.
Following Cards are in each Poring
"Fabre Card"
"Pupa Card"
"Lunatic Card"
"Poring Card"
"Pecopeco Card"
(This is to unbalance everyone, and to give luck to one and some)

given 8 hours ~ 3 days to level as much as possible and GM will warp everyone to a PvP area. And Matches will be done "Tournament Style", Total Random Selection / no strata, no cluster and no systematic.
only 3 Winners survive.... 1 1st, 1 2nd, and a runner up.
1st place - GM's choice
2nd place - GM's choice
runner up - 50,000 zeny

"Death Match Novice!"
Up to 50 Participants. (IF we even have that many)
start new characters at the same time. Given 4 hours to level. Then GM warps into one spot... and there will be an onslaught.... the END.

"Mage's Challenge"
Up to 8 magicians (NO WIZARDS), meet for a tournament. One DUMMY monster with "UNKNOWN" Weakness/STRENGTH. They are placed in random Maps, and GM will warp them seperately to attack this DUMMY with any spell. Mage with highest damage / knows weakness wins.

"Swordsman's/Merchant's Challenge"
Up to 8 Swordsman/Merchants, GM spawns Dummy with over 50,000 HP.... Swordsman uses BASH (Merchants use Mammonite)skill.... Swordsman with most damage with one hit wins. Swordsman that kills, wins also. (Merchant could be repremanded)

"Thieve's Challenge"
Up to 8 Thieves meet into one area. GM spawns X monster(s), where X is number of players, and Thieves must use their STEAL skill. Thieve who steals item with highest Zeny NPC sell price wins.... Ties start with new monsters. (Monster should be Fabre or Dokebi)

"Acolyte's Challenge"
Up to 8 Acolytes meet into one map. 8 Zombies are Present. Acolyte with HIGHEST heal damage wins (fully buffed since they'll do that anyways)

"Archer's Challenge"
Up to 8 Archers meet into one map. X Dummy_Greatest_Generals are Spawned. Greatest General will have 500 Flee, and 100 HP. First Archer to kill their Greatest General wins.

"Assassin's Creed"
Assassin with most Critical Hits on target Wins.

"Knights of the Round"
Jellopie drop set to 100%, 200,000 Porings, one map.... Knight with most Jellopies win.

"Hunter's Nightmare"
Trunk drop set to 100%, 500 Dummy_Greatest Generals are spawned.... Hunter with most Trunks win.

"Wizardry School"
random item set to 100%, 1,000 Dummy Monster with RANDOM resistances. Wizard with most item wins.

"Battlesmithing for Hammers"
Blacksmith's Hammer drop set to 100%, 200 Minotaurs, Blacksmith with most wins.

"Cleansing the Soul"
Horrendous Mouth drops set to 100%, 20,000 Ghouls spawned, Priest with most mouths win.

EX-Physical-Exam Knights
Knights are Lined up, X numbers of Wanderers are spawned... GM-keeps watch. When Knight is dead GM shall strike down Wanderer... Last Knight standing wins.

EX-Psychological-Exam Wizards
Wizards stand in place... 8 Event_Greatest Generals are spawn, with 250x HP... 750,000 HP... Wizards all Cast by 1 firebolts at a time... Highest number of firebolts cast wins.

Dodge-the-bullet, Assassins
Event_Archer_Skeleton with 1 Hit Rate, and MAXED ATK Rate(if desired for speed). One for Each Assassin. Last one who didn't get hit wins.

Fortune 1, Richest Merchants.
Item "Platnium Coins" are sold for 1,000,000 each and can be sold for 1,000,000 Each... .Merchant who is able to buy the most wins.

EX-Faith-Exam Priests.
X Priests with X Knights... Knights Stand and take hits from Greatest General... they are NOT in parties to hide HP... Priest Continually heals Knights, if he believes that it is needed. One with the Knight Alive wins.

EX-Focus-Exam Hunters.
Hunters have Target Dummy_Greatest_Generals. Each take 10 shots... One with highest numbers of hit wins. (Greatest General has over 500 flee)


I think these should be enough events.
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Postby HaloPheonix » Thu Dec 06, 2007 2:31 pm

All these ideas have promise to work some old faithfuls others new ones that can make the game alot more interesting. I saw one server that had player team pvp tournaments. It was pretty cool to go against like 40 other teams for bragging rights and a prize...that must be fought among the team in the end for. Thats right the champion team my fight in a free for all the last on standing being the King of pvpT and getting a reward.
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Postby Hagios » Thu Dec 06, 2007 4:49 pm

all brilliant ideas, although i may (most likely) change the numbers in the events suggested

(don't want to ruin the economy with one event prize)

once things get up I'll start looking through what we have (but can't necessarily get regularly) and probably post here a list of "prizes"

my perspective is that event prizes should be mostly gloating tools, not necessarily to make you god-like in pvp or w/e

i do like the npc idea


one last thing: still looking for preferred day/time during the week to hold the events.
/thread
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Postby Rizzy886 » Thu Dec 06, 2007 6:35 pm

Day of Darkness
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Postby Hagios » Thu Dec 06, 2007 6:41 pm

i wonder how day/night and weather will affect my comp. ;)
ie:the lag
/thread
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Postby Aiken » Thu Dec 06, 2007 10:15 pm

254416795 @ Dec 7 2007, 03:13 AM wrote: "THAT PORING STOLE MY ITEM!"

A GM, be in town spawning 100 Poporings in Izlude.
However, only 10 of these porings will have swallowed a RARE item

or.... to make it worse for players... monsters will become Event-types.
So there's going to be a Poring with 0 attack, but 15,000 HP each, taking them longer to kill. So spawning only 10, 1 will have 5 rare items, and 3 will have 2 rare items, while 5 will have 1 random rare.

"Legendary Poring Hunt - Morroc"
Event_Spawn Poring, with 500 HP, and a decent 300 ATK (However, this Poring will have 255 Armpr Defense and 255 Vitality Defense), and Magnum Break / Holy Cross skill, while this Poring has a killer 20,000 MATK to prevent MOB. This Poring will carry an Event_Card with decent +20 all Attribute stats... haha or something worth just as much as the time it took to defeat this easy bugger.

"Baphomet raiding the City! Prontera"
GM spawns 1 baphomet in Prontera, nuff said... Merchants run, no time to vend.
When that 1 baphomet is defeated... 2 more spawns, and continues on and on to the GM's content.

"Treasure Box!..... wait what?!"
250 Mimics will raid the city of Morroc, and 1 more is the Event_Mimic which is 20x harder than the usual Mimic.... this one will carry an Event_Card, Emeralds (20), Cursed Rubies (20), 3 Carat Diamond (5), 2 Carat Diamond (8), and 1 Carat Diamond (10), along with Cursed Weapon and Cursed Armor (Event Items).

"City's End"
50 Baphomets will raid Izlude, and 1 Event_Baphomet will just be impossible to defeat.

"Valuable Momentum"
Gather ALL the items of MVP monsters, and get a Novelty Hat with very sexy stats

(Non-GM Events)
"Berserker's Valor"
(NPC required), bring the NPC 1,000 Jelopies, 1,000 Clovers, 1,000 Feathers, with 100,000zeny.
Berserker's Valor should just have a "Red Potion" SPR, and does not require ACT.
{ bonus bSTR +20, bonus bDEX +20, bonus bVIT +50, bonus bDEF -20, bonus bCRIT 8; }
It should bring quite a value, and does not require that much work, and no GM's required.

"Sage's Knowledge"
bring the NPC, 100 Emeralds, 3 Cursed Rubies, 25 Opals and 250,000 zeny.
Sage's Knowledge, unlike Berserker's Valor will be SPR "Blue Potion"
{ bonus bINT +40, bonus bMDEF +10, bonus bMATK +2, bonus bCRIT +6; }

"Thieve's Pride"
bring the NPC 20 3 Carat Diamonds, 30 2 carat diamonds, 40 1 carat diamonds, 1 cracked diamond and 250,000 zeny.
Thieve's Pride uses SPR "1 Carat Diamond"
{ bonus bAGI +30, bonus bDEX +30, bonus bVIT +10, bonus bCRIT 14; }

"Predator"
bring the NPC 200 trunks, 500 animal skin, and 500,000 zeny
Predator uses SPR "Feather"
{ bonus bAGI +30, bonus bDEX +30, bonus bHIT +20, bonus bCRIT 8; }

"Cursed Ruby (ACC)"
bring the NPC 500 Cursed Rubies, and 1,000,000 zeny
Cursed Ruby uses SPR "Cursed Ruby"
{ all Attributes -10, bonus bHIT +50, bonus bCrit +20, bonus bDEF +15, all Ele Resistance 0~4 +20%, bonus addHP +10%, bonus addSP +10%, all Status Resistance + 40%, bonus bATK +50, bonus bMATK +5; }

"Wealth"
Bring NPC 1,000 Jelopies, gain 500,000zeny each run. (EXP if possible)

(Mass-Participation)
Iron-Man Tournament;

Participants (up to 20 members) start new characters... report to GM at ONE specific time for "Receiving day"
Following Items are given out
"Blade"
"Glove"
"Novice Breastplate"
"Novice Belt"
"25,000 zeny"

and X cards are given to X Porings, where X is number of participants. All participants kill 1 Poring.
Following Cards are in each Poring
"Fabre Card"
"Pupa Card"
"Lunatic Card"
"Poring Card"
"Pecopeco Card"
(This is to unbalance everyone, and to give luck to one and some)

given 8 hours ~ 3 days to level as much as possible and GM will warp everyone to a PvP area. And Matches will be done "Tournament Style", Total Random Selection / no strata, no cluster and no systematic.
only 3 Winners survive.... 1 1st, 1 2nd, and a runner up.
1st place - GM's choice
2nd place - GM's choice
runner up - 50,000 zeny

"Death Match Novice!"
Up to 50 Participants. (IF we even have that many)
start new characters at the same time. Given 4 hours to level. Then GM warps into one spot... and there will be an onslaught.... the END.

"Mage's Challenge"
Up to 8 magicians (NO WIZARDS), meet for a tournament. One DUMMY monster with "UNKNOWN" Weakness/STRENGTH. They are placed in random Maps, and GM will warp them seperately to attack this DUMMY with any spell. Mage with highest damage / knows weakness wins.

"Swordsman's/Merchant's Challenge"
Up to 8 Swordsman/Merchants, GM spawns Dummy with over 50,000 HP.... Swordsman uses BASH (Merchants use Mammonite)skill.... Swordsman with most damage with one hit wins. Swordsman that kills, wins also. (Merchant could be repremanded)

"Thieve's Challenge"
Up to 8 Thieves meet into one area. GM spawns X monster(s), where X is number of players, and Thieves must use their STEAL skill. Thieve who steals item with highest Zeny NPC sell price wins.... Ties start with new monsters. (Monster should be Fabre or Dokebi)

"Acolyte's Challenge"
Up to 8 Acolytes meet into one map. 8 Zombies are Present. Acolyte with HIGHEST heal damage wins (fully buffed since they'll do that anyways)

"Archer's Challenge"
Up to 8 Archers meet into one map. X Dummy_Greatest_Generals are Spawned. Greatest General will have 500 Flee, and 100 HP. First Archer to kill their Greatest General wins.

"Assassin's Creed"
Assassin with most Critical Hits on target Wins.

"Knights of the Round"
Jellopie drop set to 100%, 200,000 Porings, one map.... Knight with most Jellopies win.

"Hunter's Nightmare"
Trunk drop set to 100%, 500 Dummy_Greatest Generals are spawned.... Hunter with most Trunks win.

"Wizardry School"
random item set to 100%, 1,000 Dummy Monster with RANDOM resistances. Wizard with most item wins.

"Battlesmithing for Hammers"
Blacksmith's Hammer drop set to 100%, 200 Minotaurs, Blacksmith with most wins.

"Cleansing the Soul"
Horrendous Mouth drops set to 100%, 20,000 Ghouls spawned, Priest with most mouths win.

EX-Physical-Exam Knights
Knights are Lined up, X numbers of Wanderers are spawned... GM-keeps watch. When Knight is dead GM shall strike down Wanderer... Last Knight standing wins.

EX-Psychological-Exam Wizards
Wizards stand in place... 8 Event_Greatest Generals are spawn, with 250x HP... 750,000 HP... Wizards all Cast by 1 firebolts at a time... Highest number of firebolts cast wins.

Dodge-the-bullet, Assassins
Event_Archer_Skeleton with 1 Hit Rate, and MAXED ATK Rate(if desired for speed). One for Each Assassin. Last one who didn't get hit wins.

Fortune 1, Richest Merchants.
Item "Platnium Coins" are sold for 1,000,000 each and can be sold for 1,000,000 Each... .Merchant who is able to buy the most wins.

EX-Faith-Exam Priests.
X Priests with X Knights... Knights Stand and take hits from Greatest General... they are NOT in parties to hide HP... Priest Continually heals Knights, if he believes that it is needed. One with the Knight Alive wins.

EX-Focus-Exam Hunters.
Hunters have Target Dummy_Greatest_Generals. Each take 10 shots... One with highest numbers of hit wins. (Greatest General has over 500 flee)


I think these should be enough events.


jellopies are for sale, some diamonds are for sale, opals and some other birthstones are for sale..... you could change em to non buy-able items O_O
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great site !!



playing again
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Postby 254416795 » Thu Dec 06, 2007 10:52 pm

Jellopies -> Huge Jellopies, and divide that by 10...
happy?

Opals -> Cursed Rubies (add them)
buyable diamonds -> Witherless Roses
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Postby Xaris » Fri Dec 07, 2007 1:18 am

Quite sure you can buy Witherless Roses. I've seen a vendor before.
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Postby Hagios » Fri Dec 07, 2007 1:20 am

Lol, at least he's trying.
/thread
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Postby Xaris » Fri Dec 07, 2007 1:23 am

Actually, it could be possible, but to my knowledge of where I thought you could buy the Witherless Roses (it was like a million years ago when I cared about flowers), the npc is gone.
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Postby 254416795 » Fri Dec 07, 2007 3:02 am

Hence why now the only way to get it is by Mermaids.
And also... I believe I saw them too... in which case, if there is an NPC for it... which was in Morroc at one point... then change that to Frozen Rose
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Postby codemaster » Fri Dec 07, 2007 2:12 pm

Great ideas for events. I might eventually make a sticky listing the different types, if it comes to it.
"Everything begins with Nu and everything ends with Nu. This is the truth! This is my belief... at least for now." - Mysteries of Life Volume 841 Chapter 26

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Postby Hagios » Thu Dec 20, 2007 6:29 pm

maybe we should make a monthly calendar when the time comes
like on the first weekend of the month we have a, b, or c events
and the second weekend we have d, e, or f events

etc



have yet to post this in the right section, but is anyone in favor of like a monthly event where like the rates are doubled or something for a few hours / a day


just throwing it out there
/thread
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Postby David » Thu Dec 20, 2007 9:47 pm

or we can just steal the events off the official servers?
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eh i messed up the lightings a bit owell ill make another soon
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Postby Rizzy886 » Fri Dec 21, 2007 1:18 am

Day of Darkness <<< the FINAL EVENT
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