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2D Engine Test

Talk about Project Overlord here, of course.

Postby codemaster » Tue Jul 25, 2006 3:13 pm

I have gotten to the point where my 2D Graphics Engine for Overlord is working nicely. So, I will offer a few people the chance to test it out and perhaps make something with it if they care to.

If you would like to try, you must know some basic C/C++ and have a compiler.

The libraries I use for the graphics are OpenGL, SDL, SDL_ttf, and SDL_image. I will try to compile appropriately whereas you won't necessarily need the libraries, but I will provide a guide if you do (it's not hard either way).

Also, if you do wish to test, I will provide sample source code that is easy to follow and a UML diagram of the engine so you can see what functionality it has.

Comments/Questions/etc?
"Everything begins with Nu and everything ends with Nu. This is the truth! This is my belief... at least for now." - Mysteries of Life Volume 841 Chapter 26

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Postby Elk » Sun Jul 30, 2006 9:15 am

Ooh I would like to test. But ...That third paragraph was gibberish in my head...

Do i need to know what that stuff is exactly to help out or ?
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Postby haprish » Sun Jul 30, 2006 11:03 am

Elk @ Jul 30 2006, 05:15 AM wrote: Ooh I would like to test. But ...That third paragraph was gibberish in my head...

Do i need to know what that stuff is exactly to help out or ?


Third paragraph means CM will give the source code to the engine, so that you may 'edit' anything you see and then can create the exe, dll's needed to run the program.
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Postby codemaster » Mon Jul 31, 2006 3:19 pm

I won't intend giving out the entire source (if I can, that is).

Sample code will be provided, as well as a diagram showing the other functions unused in the sample code

Hopefully, if everything goes properly, the only thing required would be a C++ compiler.
"Everything begins with Nu and everything ends with Nu. This is the truth! This is my belief... at least for now." - Mysteries of Life Volume 841 Chapter 26

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